What Kind of Fantasy Book is This?
Synopsis
Six misfits go on a quest for the Fae doohickey. Chaos ensues.
[170k+ released.]
In a generic fantasy world where main characters from literature, games, and other suspiciously Earth related worlds reshape everything to their needs, six unacceptable NPCs go on a journey to get that money, though.
This ensemble cast includes a mixed species vampire that’s not very vampiric, a nearly vegan elf horse thief, an isolationist Fae shoemaker, a young orc who is hiding his successful past as a Chosen One destroyer, a competent assassin, and the vilest of all necromancers, a chiropractor. They definitely have no interpersonal conflicts.
Join three men and three women, who are not into each other, as they encounter monsters, dragons, cults, weird West, crypto, and everything else. How long will it take for them to realize that they forgot to pack their weapons? Temu Discworld meets overly obscure Ready Player One. The book that makes you ask: What Kind of Fantasy Book is This?
What to expect:
Modern language
The unexpected / Trope breaking
Action sequences
Deserved group progression
Fun fantasy
No romance
No AI usage
Scheduling information:
A chapter on M and W at 3:01. Bonus chapters are possible, but unlikely right now. 2k average per chapter. I have completed 20 novels and novellas.
Misc: My cover art is commissioned. If you are reading this anywhere without the name B.Aquila or on a website other than RoyalRoad.com (it is free there), this is stolen work.
Statistics
Overall Score: No ratings yet
Status: Ongoing
Chapters: 83
On Royal Road: 81 followers · 4.40
Total Views: 5
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Chapters (83 Total)
RSS- 1 Chapter 1 - Elves and orcs
- 2 Chapter 2 - River escapes are stupid
- 3 Chapter 3 - Introduce an older species
- 4 Chapter 4 - An improper Fae
- 5 Chapter 5 - Not a chance in …
- 6 Chapter 6 - Laural picks overtures and overturned tarts
- 7 Chapter 7 - One elf works
- 8 Chapter 8 - Leaving safety. Yeehaw!
- 9 Chapter 9 - Meet a final pardner
- 10 Chapter 10 – Get out of town
- 11 Chapter 11 – And back to town bandits
- 12 Chapter 12 – Sundance and … Earp
- 13 Chapter 13 - Dragon, rider
- 14 Chapter 14 - Dealing with dragons
- 15 Chapter 15 - Anyone want to start a fight?
- 16 Chapter 16 - Pit falls
- 17 Chapter 17 - Tragedeigh destroys an entire ecosystem
- 18 Chapter 18 - Horses round up
- 19 Chapter 19 - Necromancy enters the chat
- 20 Chapter 20 - Cave of bones
- 21 Chapter 21 - A PC falls to its death
- 22 Chapter 22 - Go jump off a cliff (Others)
- 23 Chapter 23 - Back at the horses
- 24 Chapter 24 - Weapons, weapons, everywhere
- 25 Chapter 25 - An unintended bargain or is it theft?
- 26 Chapter 26 - Unseen weapons
- 27 Chapter 27 - Spoon fail
- 28 Chapter 28 - Weapons upgrade
- 29 Chapter 29 - Evil lurks within
- 30 Chapter 30 - Trying to eat
- 31 Chapter 31 – Lose a horse
- 32 Chapter 32 – The law of peeing men
- 33 Chapter 33 – A Fae pain
- 34 Chapter 34 - How do you sleep at night?
- 35 Chapter 35 – Mooning Castle
- 36 Chapter 36 – Werewolf or weredog?
- 37 Chapter 37 – Dog on it
- 38 Chapter 38 - Bodi doesn’t save the bacon
- 39 Chapter 39 – Girl time
- 40 Chapter 40 – Quaking aspens, BBB, and a bonfire
- 41 Chapter 41 - Night goblins
- 42 Chapter 42 - Sing out loud, sing out proud
- 43 Chapter 43 - Bridging the gap
- 44 Chapter 44 - Rain buckets
- 45 Chapter 45 - Good bandits are bad bandits
- 46 Chapter 46 - Resistance to Brandits
- 47 Chapter 47 - Winter is coming
- 48 Chapter 48 - The quest stops here?
- 49 Chapter 49 - Lost and found in translation
- 50 Chapter 50 – Nutty Putty has a time slip
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