Theory of Rifts
Synopsis
BOOK 2 AVAILABLE ON AMAZON!
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Keynes Kid is gifted with a perfect recall and, being several months away from ascending to Level 1 and receiving a Talent, he finds himself attracting the attention of powerful people who want to shape his Talent. If they can get him a Talent with an intelligence affinity, he will have hit a jackpot…
Then the Talent Unlocking Ceremony finally comes and Keynes Kid receives…
Error…
Anomaly (what?)
His new Talent turns out… useless.
Why then does the World Government want Keynes so badly? Why would they abduct him and why was his Talent classified as Top Secret?
At the same time...
Somewhere in the Universe, ancient beings stir from their slumber, awoken by the system alert and the wall of glaring red warnings. Their greatest fear just manifested.
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It is a slow-development story, so you won't find the MC with super powers at the beginning.
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It is a coming of age story and focuses on a Talent system (in the beginning) with several additions that bring to the table upgrading of a planet’s tier and such (a bit later). There will be quite an amount of rebuilding society as new, unknown resources enter the economy, and a lot of travelling, delving and naturally, unlocking the secrets of the Universe.
As for the setting, the story starts in XXI century, which technology-wise isn't much different from what we have now, but it is enhanced by magic associated with Talents. This allowed the humankind to colonize the solar system, but the technology that allows for interstellar travel doesn't exist (yet).
Because it’s my first attempt at LitRPG, please be forgiving but constructive. I hope you will enjoy the story!
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Copyright (c) 2024 Maciej Boruszewski. All rights reserved.
Copyright (c) 2024 Cyril Sarnath. All rights reserved.
This book or any portion thereof may not be reproduced or used in any manner whatsoever without the express written permission of the author except for the use of brief quotations in a book review.
This book is a work of fiction. Names, characters, businesses, places, events, locales, and incidents are either the products of the author's imagination or used in a fictitious manner. Any resemblance to actual persons, living or dead, or actual events is purely coincidental.
Chapters 232
- 51 Chapter 105: Urgent Matters
- 52 Chapter 106: The Solar Council
- 53 Chapter 107: Emerald City
- 54 Chapter 108: Crafting Department
- 55 Chapter 109: Intuitive Crafting
- 56 Chapter 110: Solution
- 57 Chapter 111: Ritual of Secrecy
- 58 Chapter 112: Deadly Encounter
- 59 Chapter 113: Chamber of Rewards
- 60 Chapter 114: Loyalty
- 61 Chapter 115: Very Elite
- 62 Chapter 116: Lion's Den
- 63 Chapter 117: Bloodline
- 64 Chapter 118: Queen
- 65 Chapter 119: In the Lands of Debuffs
- 66 Chapter 120: Night Essence
- 67 Chapter 121: Field of Grass
- 68 Chapter 122: Yellow River
- 69 Chapter 123: Threats
- 70 Chapter 124: Spawning Ground
- 71 Chapter 125: Fated Encounter
- 72 Chapter 126: The Lake
- 73 Chapter 127: Act
- 74 Chapter 128: Third Champion
- 75 Chapter 129: Worst Timing
- 76 Chapter 130: Sub-boss
- 77 Chapter 131: Deception
- 78 Chapter 132: Unfortunate Outcome
- 79 Chapter 133: Meeting Room
- 80 Chapter 134: Knowledge
- 81 Chapter 135: Betrayal
- 82 Short update
- 83 Chapter 136
- 84 Chapter 137
- 85 Chapter 138
- 86 Chapter 139
- 87 Chapter 140
- 88 Chapter 141
- 89 Chapter 142
- 90 Chapter 143
- 91 Chapter 144
- 92 Chapter 145
- 93 Chapter 146
- 94 Chapter 147
- 95 Chapter 148
- 96 Chapter 149
- 97 Chapter 150
- 98 Chapter 151
- 99 Chapter 152
- 100 Chapter 153
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