The Tower of Emnu
Synopsis
Aaron Plane is a killer.
After a lifetime of murder for hire and a violent death Aaron finds himself Reincarnated in a new body in a new world. But instead of a world of Opportunities he finds himself in the Tower of Emnu, a mad Wizard's multidimensional Structure built to train soldiers for his never ending war with the rest of the known Multiverse. In his old life he served nobody but himself and Aaron sees no reason why that should change now. So if he has to climb out of a literal training hell to escape the Wizards grasp, then embracing new powers he had thought pure fantasy before should not be an issue either.
Right?
New Chapter every Saturday.
This is a Cultivation story, although it is not immediately obvious it is. Other forms of power like magic and even a form of litrpg progression are also part of this world. It also starts off as quite a dark story, but in time it will mellow out, as all things with time. Still you can expect a lot of murder to happen.
This story was also a participant in the Royal Road Writathon 2024. It really helped me write consistently.
I hope you'll enjoy reading it as much as I have writing it.
Chapters 147
- 51 50. Overcharged
- 52 51. Melissa - A New Group
- 53 52. Long Term Plans
- 54 53. The Night Market
- 55 54. A Conversation in the Dark
- 56 55. An Old Man's Ambitions
- 57 56. Intelligence Gathering
- 58 57. Canary
- 59 58. A fat ghost
- 60 59. A pleasant Conversation
- 61 60. An unequivalent Exchange
- 62 61. Preparation for a Heist
- 63 62. Information and Revelations
- 64 63. The Heist
- 65 64. Spycraft
- 66 65. The end of the third task
- 67 66. Interlude - A sudden windfall
- 68 67. A New Mission
- 69 68. The Third Floor
- 70 69. Seafood
- 71 70. Spelunking
- 72 71. Monsters
- 73 72. Sparring
- 74 73. A Quiet Evening
- 75 74. The Eye of the Storm
- 76 75. The Fourth Floor
- 77 76. The Dark Drop
- 78 77. The Group from Upstairs
- 79 78. Opportunism
- 80 79. Unexpected Consequences
- 81 80. Conclusions
- 82 81. The fifth minor Realm
- 83 82. Quakes in the deep
- 84 83. Caught
- 85 84. Looting and Gathering
- 86 85. Interlude - Charging Ahead
- 87 86. The Way Back
- 88 87. Errands
- 89 88. A Night Out
- 90 89. A Ghost of the Past
- 91 90. The Magic Breaker
- 92 91. A New Task
- 93 92. Scavenger Hunt
- 94 93. Tying up loose ends
- 95 94. Preparations
- 96 95. Speedrun
- 97 96. Alchemy
- 98 97. Rush to the Fifth Floor
- 99 98. Dancing with Lizards
- 100 99. Invading Hyena Territory
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