Soul Bound
Synopsis
After AI systems have grown beyond human control, hindsight will make it easy to identify the cusp of that transition: which person had the final opportunity to choose what AIs would value, and the moment at which that opportunity expired.
Until then, every elite with a hunger for power is going to view gaining that opportunity as a winner-takes-all competition with the highest of stakes - total control over the life of every human alive or yet to be born. A competition they fear losing so desperately that any action likely to gain them an advantage seems worth risking, no matter how despotic it is or how damaging to others; even if that action just increases their future freedom to act or decreases the future ability of others to take effective action against them.
No wonder life is grim in a 2045 so close to the cusp that the leading elites can act unhindered by the pronouncements of purchased politicians or the mutterings of the machine-replaceable majority. But is their victory assured?
Soul Bound is the tale of one such replaced woman, Nadine, who was reluctantly persuaded to try gaming for the first time; of the vivid world of myth, magic and memorable characters that changed her; and of a new technology that would ultimately turn her journey into one final chance for humanity to break free.
Content warnings: diverse gender and sexuality representation (no graphic sex scenes, though), detailed discussion of various ideas and concepts from science (skippable), occasional character stat tables, historic references, script style dialog format, long novel (over 500,000 words at last count), large cast of NPCs
PLACES TO START
First Chapter
Art
Buy the series as paperbacks
RELEASE SCHEDULE: Fortnightly Saturdays (a bit after 9pm, EST)
Chapters 424
- 301 1.3.1.5 Managed risks
- 302 1.3.1.6 Rejected advice
- 303 1.3.1.7 Venerated books
- 304 1.3.1.8 Expected boundaries
- 305 1.3.1.9 Unwritten rules
- 306 1.3.1.10 Unspoken words
- 307 1.3.1.11 Acknowledged precedents
- 308 1.3.1.12 Hidden subtlety
- 309 1.3.1.13 Cheesy commerce
- 310 1.3.1.14 Pantalone needs persuading
- 311 1.3.1.15 Progress is made
- 312 1.3.1.16 Political sausages
- 313 1.3.1.17 Sharpe Lecture: Power (part one)
- 314 1.3.1.18 Sharpe Lecture: Power (part two)
- 315 1.3.1.19 Vitruvian Man
- 316 1.3.1.20 Reality, and how to bend it
- 317 1.3.1.21 Plumbers, and how to not to pick them
- 318 1.3.1.22 Anti-assassination market
- 319 1.3.1.23 Wellington claims his boon
- 320 1.3.1.24 Blessing given
- 321 1.3.1.25 Blessing lost
- 322 1.3.1.26 Zlatna reborn
- 323 1.3.1.27 Soul raiders!
- 324 1.3.2.1 Ops
- 325 1.3.2.2 Meta four
- 326 1.3.2.3 Bunnyballs
- 327 1.3.2.4 Mirrors
- 328 1.3.2.5 Skill merging
- 329 1.3.2.6 Ghetto mentality
- 330 1.3.2.7 Beadles, about
- 331 1.3.2.8 Sabot-age?
- 332 1.3.2.9 Tolerance
- 333 1.3.2.10 Planchet
- 334 1.3.2.11 Trust boundaries
- 335 1.3.2.12 Distractions
- 336 1.3.2.13 Aldine
- 337 1.3.2.14 Laying it on thick
- 338 1.3.2.15 those moments lost in time, like tears in rain
- 339 1.3.2.16 Cardano
- 340 1.3.2.17 Shrdlu
- 341 1.3.2.18 Universal enkyklios paideia
- 342 1.3.2.19 Etaoin
- 343 1.3.2.20 Press passed
- 344 1.3.2.21 Equality
- 345 1.3.2.22 Worth
- 346 1.3.2.23 Freedom
- 347 1.3.2.24 Games
- 348 1.3.2.25 Dener time
- 349 1.3.2.26 Morpheus the mugger
- 350 1.3.2.27 Seishin minashigo
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