Pernium - Finding Trouble
Synopsis
Died. Do not recommend it. Time for a new plan!
Step 1: Don't die again. Nailing it.
Step 2: Escape my mother's ship by beating up my friend and mentor, Larry. Progress is glacial. Not nailing it.
Step 3: Hoard a mountain of credits and buy all the essentials: spaceships, power armor and mouthwatering food. Turns out loot is the answer. No idea what the question is, but it's definitely the answer.
Step 4: Psionic super powers, adventure and a dash of galactic domination. Got the adventure, working on superpowers.
It's a brilliant plan. Unfortunately, brilliant plans don't stop the galaxy from throwing an endless stream of drama, complications and futile reality checks.
On the upside, there's no shortage of loot.
- A galaxy that forgot the plot armor and has stuff going on beyond the main character.
- Skill and gear based progression, with psionics starting to appear around chapter 50-60.
- A chaos gremlin crashing into an uncompromising galaxy.
Chapters 32
- 1 Prologue
- 2 Chapter 1
- 3 Chapter 2
- 4 Chapter 3
- 5 Chapter 4
- 6 Chapter 5
- 7 Chapter 6
- 8 Chapter 7
- 9 Chapter 8
- 10 Chapter 9
- 11 Chapter 10
- 12 Chapter 11
- 13 Chapter 12
- 14 Chapter 13
- 15 Chapter 14
- 16 Chapter 15
- 17 Chapter 16
- 18 Chapter 17
- 19 Chapter 18
- 20 Chapter 19
- 21 Chapter 20
- 22 Chapter 21
- 23 Chapter 22
- 24 Chapter 23
- 25 Chapter 24
- 26 Chapter 25
- 27 Chapter 26
- 28 Chapter 27
- 29 Chapter 28
- 30 Chapter 29
- 31 Chapter 30
- 32 Chapter 31
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