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Have Spell, Will Travel

by HorizonTalker Ongoing

Synopsis

The mercenary firespinner Roy Harper ranges far and wide across the Columbian West, collecting bounties, fighting monsters and making the world better, one job at a time. Whether it's the specter of legendary soldiers in the north or the horrific power of ironmonger monsters from the south, he goes where the problems are and solves them with the liberal application of fire and violence. If you're having problems and you have the silver, contact him at Oakheart Manor.

Unless, of course, Harper is your problem. Then there's not that can be done but to light your pyre when you're gone...

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Chapters 34 About one chapter a week
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