A Werewolf In Under-Town
Synopsis
Modern Age Online is the hottest new Full-immersion Superhero Virtual Reality MMO. Millions have dived into their Immersion pods to experience the life of a Superhero or Villain in a simulated recreation of Austin Texas. Join hands with other players to do battle with Mutants, Aliens, Wizards and other various denizens of the first Superhero VRMMO.
Follow the Mutant Werewolf, Shaggy, as he and his friends try to become some of the biggest Villains in the underground city of Under-Town. Using nothing but their limited wits, semi-decent gaming skills and a dream, they will try to create their own crew in the already gang-infested streets. Join Shaggy, Vlad, Ren, Slink and others as they gather a few Lackeys and go head to head with mobsters, failed science experiments, and other players in this story about how the other half lives in a game of Superheroes, Aliens, and Mutants.
A Werewolf In Under-Town is a project I started when I was stuck on the fourth book in my main line LitRPG series, Modern Age Online. It started as a sort of pallet cleanser and grew from there. Where Modern Age Online follows The Professor and his Superhero friends, A Werewolf In Under-Town takes a few bit villains from that series and follows their trials and tribulations in the underground city of Under-Town.
I don't personally think you need to read the original work, (although I won't complain if you do. It's on Amazon's Kindle Unlimited, https://www.royalroad.com/amazon/B08CMDVXM2?maas=&ref= but I'm sure someone will disagree with that statement. But I would sure appreciate if ya gave it a try.
Updated on Monday, Tuesday, Thursday, and Friday.
(Chapter 1 - 53 are available as a digital and physical book at https://www.royalroad.com/amazon/B0C9FVWKWV?maas=&ref=
Chapters 423
- 151 Chapter 151 – Portals and Changing Gears
- 152 Chapter 152 – The War
- 153 Chapter 153 – Keeping Up With The Quinica
- 154 Chapter 154 – Vampires and Werewolves
- 155 Chapter 155 – Think Of The Kids
- 156 Chapter 156 – Nowhere To Run To, Baby
- 157 Chapter 157 – Oh Lord No
- 158 Chapter 158 – The Man
- 159 Chapter 159 – Lootsplosion
- 160 Chapter 160 – Base improvement For Beginners
- 161 Chapter 161 – Transformations and Trails
- 162 Chapter 162 – Vials and The Descent
- 163 Chapter 163 – Cog. Reprised.
- 164 Chapter 164 – Clues and Contraptions
- 165 Chapter 165 – Betrayal and Decisions
- 166 Chapter 166 – The Airport of Independent Heroes
- 167 Chapter 167 – Formulas and Super Plans
- 168 Chapter 168 – How The Other Half Lives
- 169 Chapter 169 – Wolf And Lizard
- 170 Chapter 170 – Lab Work and Night Traps
- 171 Chapter 171 – Return Trip
- 172 Chapter 172 – Interviews
- 173 Chapter 173 – Sane Scientists and Demented Doctors
- 174 Chapter 174 – The Witch’s Realm
- 175 Chapter 175 – The Witch, The God, and The Old Man
- 176 Chapter 176 – Dave and The Arena
- 177 Chapter 177 – Dave and The General
- 178 Chapter 178 – The Mad Witch’s Declaration
- 179 Chapter 179 – Sending The Word
- 180 Chapter 180 – Were-Lizard-Wolf
- 181 Chapter 181 – Back To The Grind
- 182 Chapter 182 – A Most Annoying Enemy
- 183 Chapter 183 – Well… Shit
- 184 Chapter 184 – Evolving and Accidents
- 185 Chapter 185 – Running The Business
- 186 Chapter 186 – ‘Splaining and Forges
- 187 Chapter 187 – Wheeling and Dealing
- 188 Chapter 188 – Arrivals and Next Steps
- 189 Chapter 189 – Liberty Hill
- 190 Chapter 190 – Frenemies and Cog’s Factories
- 191 Chapter 191 – The RiffRaff and The Starting Gun
- 192 Chapter 192 – Battle For The Factories
- 193 Chapter 193 – City H-oly Shit
- 194 Chapter 194 – Internal Percussive Maintenance
- 195 Chapter 195 – Timber and Living Well
- 196 Quick Announcement
- 197 Chapter 196 – Guilds and Other Headaches.
- 198 Chapter 197 – Hot Robot-On-Robot Action
- 199 Chapter 198 – Robotic Conquest
- 200 Chapter 199 – Raid Boss
Reviews
No reviews yet for this book. Be the first to write one.
Discussion (0)
Please log in or sign up to perform this action.
No comments yet. Start the discussion!