Rivera's Repairs: Dungeon Repairwoman
Synopsis
Tess Rivera doesn't need a combat class to survive. She needs one that can fix a dying city.
Nineteen-year-old repair technician Tess lives on Tertius-Prime, a crumbling megacity built atop a dungeon that's been "cleared" for twenty years. The Aether barely flows. The power grid fails nightly. Her father's health is declining, and their freighter-home is one broken component away from becoming a coffin.
When desperation drives her into the dungeon's outdated tutorial system, it malfunctions. Tess fixes it herself, and accidentally gets branded with a {null} class that no one's ever heard of. No combat skills. No normal leveling. Just the ability to see dungeon code, interface with broken systems, and talk to an AI that's been alone for far too long.
Turns out the "cleared" dungeon isn't empty—it's just been abandoned. And Tess's "broken" class might be exactly what's needed to wake it back up.
What to Expect:
> Progression through crafting/repair, not combat
> Wholesome AI companion learning to trust again
> Slice-of-life repair jobs building to larger mysteries
> Found family and community building
> System-light LitRPG with custom skill creation
> Science fantasy setting (Dungeon-core meets Dune meets Culture)
Comp Titles:
Beware of Chicken (cozy competence)
The Wandering Inn (slice-of-life, found family)
Prophecy Approved Companion (sentient AI learning personhood)
Arcane Ascension (crafting progression)
[Writeathon 2025 Winner]
Statistics
Overall Score: 4.63 / 5
Status: Ongoing
Chapters: 56
On Royal Road: 4,606 followers · 4.66
Total Views: 2
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Similar themes and genresChapters (56 Total)
RSS- 1 Chapter 1: The Wrong Buyer
- 2 Chapter 2. Subroutine
- 3 Chapter 3: NULL
- 4 Chapter 4: Negotiations
- 5 Chapter 5: Aether
- 6 Chapter 6: Systems and Signals
- 7 Chapter 7: Proof and Plasteel
- 8 Chapter 8: Components
- 9 Chapter 9: Temperature Control
- 10 Chapter 10: Connections
- 11 Chapter 11: Compatibility
- 12 Chapter 12: The Delve
- 13 Chapter 13: Floor 0
- 14 Chapter 14: Three Container Problem
- 15 Chapter 15: Crisis Point
- 16 Chapter 16: Into the Fire
- 17 Chapter 17: Misdirection
- 18 Chapter 18: Home So Soon?
- 19 Chapter 19: Inspector's Warning
- 20 Chapter 20: Processing
- 21 Chapter 21: Supply Run
- 22 Chapter 22: Unwanted Partner
- 23 Chapter 23: Recovery and Routine
- 24 24. Rivera's Repairs
- 25 Epilogue: Sector Five
- 26 [NOT A CHAPTER] Writeathon Debrief (And Feedback)
- 27 Chapter 2x1: The Washing Machine
- 28 Chapter 2x2: House Tertian
- 29 Chapter 2x3: Proposals
- 30 Chapter 2x4: Bread and Boundaries
- 31 Chapter 2x5: Return Call
- 32 Chapter 2x6: Competence
- 33 Chapter 2x7: The Workshop
- 34 Chapter 2x8: The Next Job
- 35 Chapter 2x9: The Research Facility
- 36 Chapter 2x10: Containment
- 37 Chapter 2x11: Breach
- 38 Chapter 2x12: Genesis Protocol
- 39 Chapter 2x13: Extraction
- 40 Chapter 2x14: Aftermath
- 41 Chapter 2x15: The Guild
- 42 Chapter 2x16: What Now?
- 43 Chapter: 2x17: Good Investments
- 44 Chapter 2x18: Going Down
- 45 Chapter 2x19: The Plan
- 46 Chapter 2x20: Residential Block Seven
- 47 Chapter 2x21: Recon
- 48 Chapter 2x22: Workshopping
- 49 Chapter 2x23: Timing
- 50 Chapter 2x24: Twenty Minutes
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