A Sky Full of Tropes: Tempest Child
Synopsis
Drake Corwen was an engineer before he was reincarnated. Faced with the daunting prospect of being a hero, he quickly discovers that he is not unique. Reincarnators aren’t even particularly rare. There are billions of them scattered throughout the Crystalline Heavens, a cluster of star-like spheres surrounded by floating islands. And every one of them has the potential to make life more complicated.
Dungeon cores seek to keep the memory of Earth alive through recreating and remixing ancient legends and tropes. Drake is reincarnated as a hero for the five millionth time to play through these stories again, but this time, his core is doing a little experiment: What happens if it doesn't give the hero any quests?
Given the option, Drake would prefer to build and explore than kill and destroy. To that end, he sets his course to learn skills, attend a prestigious magical academy, and eventually build his own skyship to explore this sky full of tropes.
Note: I've only posted this story to Royal Road. If you see it anywhere else, I'm not the one who put it there.
Statistics
Overall Score: 4.41 / 5
Status: Ongoing
Chapters: 242
Updates: About 2 chapters a week
On Royal Road: 255 followers · 4.41
More like this
Similar themes and genresChapters (242 Total)
RSS- 101 3.14 - The So-Called Treasure Map
- 102 3.15 - How Many Adventurers Does It Take to Open a Box?
- 103 3.16 - Questionable Messages
- 104 3.17 - Secrets and Gardens
- 105 3.18 - Avoiding Entanglements
- 106 3.19 - Trickster Twins and Weather Vanes
- 107 3.20 - Aether Wind
- 108 3.21 - Baby Rogue Shakes Down Grandma for Extra Presents
- 109 3.22 - Gourds, Mushrooms, and Grapes
- 110 3.23 - A New Friend and a New Enemy
- 111 3.24 - The Wonders of Mold
- 112 3.25 - Fungus Humongous and Spores Galore
- 113 3.26 - Goblin Guidance and Loot Distribution
- 114 3.27 - Witness
- 115 3.28 - Job Offers and Mystic Calligraphy
- 116 3.29 - Into the Storm
- 117 3.30 - Away from the Storm
- 118 3.31 - Perfectly Normal Tourism
- 119 3.32 - Tracing Connections
- 120 3.33 - Factory of Corruption
- 121 3.34 - Flight from Flux
- 122 3.35 - Everyone's Classy
- 123 3.36 - Skill Table
- 124 3.37 - Wizardly Catnapping
- 125 3.38 - Cat, Caduceus, and Copper
- 126 3.39 - Rods and Wasters
- 127 3.40 - Elementary Necromancy
- 128 3.41 - Glowing Eyes
- 129 3.42 - Celebrations and Homecomings
- 130 4.1 - Recap, Interrupted
- 131 4.2 - Tutorial's End
- 132 4.3 - Through Mud, Wheat, and Mischief
- 133 4.4 - Haunting Gardens
- 134 4.5 - Something About a Bell
- 135 4.6 - Bits and Bats
- 136 4.7 - A Game of Cores
- 137 4.8 - Defiance
- 138 4.9 - Melody
- 139 4.10 - Forging a Civilization
- 140 4.11 - Tinpot Palace
- 141 4.12 - An Unexpected Encounter
- 142 4.13 - Crafting Contest
- 143 4.14 - Notepads and Meatballs
- 144 4.15 - Spaghetti and Ghosts
- 145 4.16 - Books and Briars
- 146 4.17 - Identification and Control
- 147 4.18 - The Spooky Crypt
- 148 4.19 - Pumpkins, Skulls, and Bats
- 149 4.20 - Daydreaming of Sunlight
- 150 4.21 - Dogs, Cats, and Birds
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