Eldritch Exorcist
Synopsis
There isn't just a grain of truth behind superstition. It's a boulder of truth, and it's about to roll onto the world.
The world has forgotten the ancient ways of magic, ritual, and the occult. The arcane power that was once abundant is now a finite resource, locked deep in the vaults of the few who still remember the old ways.
To the rest of the world, magic is nothing but superstition. Once-powerful creatures are remembered as simple cryptids from old stories. Organizations that once guided the world of mortals from the shadows have become conspiracy theories.
And that is the world in which Samuel was born. The last member of a once-infamous family of wizards known for their deals with eldritch beings. Now, he is a young mage working a boring job as an exorcist, mostly dealing with squeaky floors and drafty houses, drifting through life on autopilot while dreaming of tales of old arcane prowess.
Until the day everything changes, and a promise of chaos and the revival of magic arrives.
As cryptids crawl out of their hidden lairs, Ouija boards start summoning real demons, and college Halloween haunted-house parties turn into true horrors, the world begins to change. Amid all the chaos, only one thing comes to mind for an heir to dark wizards—an opportunity to restore his family’s ways.
Yet it is not only magic that returns. The awakening of arcane power seems to stir a conspiracy stretching back to ancient times and the war that tore the world of magic apart.
A war ended by Sam’s ancestors.
What to expect:
- Slow descent of society into chaos
- An extensive magic system based on knowledge, occult, and ritual
- Paranormal investigations
- Competent and morally grey protagonist
- Lovecraftian abomination here and there
- Horror and mystery elements
- The litRPG elements as part of the world rather than a system
- Regular updates on Mondays, Wednesdays, and Fridays
- No harem
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Status: Ongoing
Chapters: 211
Total Views: 36
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Chapters (211 Total)
RSS- 1 1. Exorcisms can be boring
- 2 2. Preparations for the real deal
- 3 3. Something's not right
- 4 4. What hides in the mist
- 5 5. Call upon the abyss
- 6 6. Chaos is coming
- 7 7. Talk to the cat
- 8 8. So, what now?
- 9 9. Fortune telling for dummies
- 10 10. A really bad day for assassinations
- 11 11. What emotion is appropriate for murder?
- 12 12. I hate negotiations
- 13 13. A spell without a caster
- 14 14. Sometimes it's better not to know
- 15 15. A homunculus, a wizard and a demon
- 16 16. The triple spell
- 17 17. To burn the soul
- 18 18. Calm after the battle
- 19 19. Why can't anything be simple
- 20 20. Information extraction
- 21 21. Like a wolf between lambs
- 22 22. No better sacrifice than a fire giant
- 23 23. Time to cause some panic
- 24 Interlude 1 - Ophelia
- 25 24. The meaning of miracles
- 26 25. Red Head
- 27 26. Uncertain future
- 28 27. Q'Shar's story
- 29 Interlude 2 - A trip to Norway
- 30 28. Meet the pagans
- 31 29. Astrid
- 32 30. Counterspell
- 33 31. Dreams of the ancient forest
- 34 32. Oracle
- 35 33. Kill the heretic
- 36 34. All power comes at a price
- 37 35. To kill or not to kill, that is the question
- 38 36. The centerpiece
- 39 37. Stjarnmosa
- 40 38. Ophelia's choice
- 41 39. The descent
- 42 40. The blessing
- 43 Interlude 3 - Something's in the attic
- 44 41. Never fear your own power
- 45 42. Emergency return
- 46 43. Cats' origin
- 47 44. Rookie mistake
- 48 45. Fast and feline
- 49 46. Friendly fire
- 50 47. Not a good plan
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