SYSTELIA: Becoming a Vagabond in Another World with a Unique System
Synopsis
Getting sucked into another world is bad enough. Getting tagged as a useless Vagabond while your ex-girlfriend becomes the Empire's Holy Maiden? That’s just personal.
[WHAT TO EXPECT]
Progression Fantasy / Soft LitRPG: Fast-paced action, visceral combat, clean status notifications, and zero bloated stat-dump walls.
Snarky, Unhinged System: A deadpan, sarcastic System UI [XSync] that takes genuine pleasure in roasting the protagonist while keeping him barely alive.
Character-Driven Dark Comedy: A party composed of absolute misfits—a heavy-drinking Fire Mage with a Greatsword; a gold-obsessed Shadow Acrobat; and a broke Vagabond just trying not to end up as monster chow.
Parallel Fates: Two people transported together—one lands in gilded imperial nobility, the other in a muddy ditch with three copper coins and a broken rusty blade.
[THE PREMISE]
Torn away from his ordinary life on Earth and dragged through a chaotic dimensional rift, Xeno wakes up in the ruthless fantasy world of Systelia. His welcome gift? Bleeding ribs, three copper coins, and the single most insulting title imaginable: [Class: Vagabond].
Meanwhile, his ex-girlfriend lands on the other side of the continent—groomed as the sacred [Astraea Maiden] surrounded by imperial knights and golden thrones.
With no cheat abilities, zero financial stability, and a glitched System [XSync] that treats his misery like prime-time entertainment, Xeno must claw his way up from the gutter. Between faction wars, eldritch Cursed Monsters, and his own unhinged, dual-personality [Alter Mode], surviving Systelia isn't about becoming a god—it's about making enough money to buy tomorrow's dinner.
[SYSTEM MECHANICS & WORLD RULES]
Dynamic XSync UI: A magical ID card and built-in status window that tracks biological vitality instead of cheap HP bars, syncs seamlessly with Guild networks, and updates active missions on the fly.
Strict 10-Skill Limit: Build-crafting actually matters! Every entity in Systelia is hard-capped at exactly 10 Skill Slots:
- 5 Passive Skills (Utility, stamina, instinct)
- 3 Active Skills (Mana/Energy-triggered abilities)
- 2 Unique Skills (Forged purely from raw Ego & Core Willpower)
Elemental Synchronization: Skills aren't static. Synchronizing an ability with physical elements permanently mutates its mechanics.
Dynamic Unique Skill Trees: Unique Skills (like Alter or Holy Vanguard) act as core anchors—unlocking branching sub-skills, state transformations, and high-risk Overclock modes as the user pushes past their limits.
[RELEASE SCHEDULE]
Daily Releases! A new chapter drops every single day.
Join Xeno as he struggles, grinds, and accidentally causes catastrophic property damage alongside his chaotic party! Scroll up and click Read First Chapter to start the ride!
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Status: Ongoing
Chapters: 27
On Royal Road: 10 followers · 5.00
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Chapters (27 Total)
RSS- 1 Chapter 01. The New World of Systelia
- 2 Chapter 2. XSync System
- 3 Chapter 3. The Desperate Vagabond
- 4 Chapter 4. Lord Freeloader's Grand Entrance
- 5 Chapter 5. High-Luck Hobo
- 6 Chapter 6. An F-Rank Quest To The Slaughterhouse
- 7 Chapter 7. Scorched Souls
- 8 Chapter 8. Astraea Maiden—Elena
- 9 Chapter 9. A Brief Encounter
- 10 Chapter 10. Investigation
- 11 Chapter 11. Energy Distortion: Overcharge
- 12 Chapter 12. Burning Determination—Ignis
- 13 Chapter 13. Whispers of The Deep
- 14 Chapter 14. Trial of The Leaking Soul
- 15 Chapter 15. Rats in a Burning Barn
- 16 Chapter 16. The Maiden's Defeat
- 17 Chapter 17. Grimm Awakening
- 18 Chapter 18. Hopeless
- 19 Chapter 19. The Vanguard of Four Monsters
- 20 Chapter 20. Horde Velocity
- 21 Chapter 21. A Bitter Reality
- 22 Chapter 22. Unraveling The Web of Mysteries
- 23 Chapter 23. An Empty Vessel Beneath a Scorched Sky
- 24 Chapter 24. Drunkard's Ego Authority
- 25 Chapter 25. Hope and Heartbreak
- 26 Chapter 26. A Fragment of Memory
- 27 Chapter 27. Bargaining With Fate
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