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Good People

by Redcoat Completed
  • Urban Fantasy
  • Non-Human Lead
  • Sci-fi
  • Drama
  • Action
  • Fantasy
  • Artificial Intelligence
  • Cyberpunk
  • Dystopia
  • Female Lead
  • Low Fantasy
  • Soft Sci-fi
  • Technologically Engineered

Synopsis

The year is 2070. It is seven decades since magic returned to the world, bringing with it creatures once believed to be myths and legends. The power of nation-states has declined, eclipsed by megacorporations who fight an invisible war for market share with deniable mercenaries known as Shadowrunners.

Bug is no Shadowrunner, just a reclusive hacker who spends her days doing petty Matrix jobs for petty pay. When a crew of mercenaries in need of a tech expert reaches out to her with an offer too profitable to refuse, Bug discovers that for someone with her gifts, there are much better - and riskier - ways to live.

Drawn into a spider's web of competing interests, Bug will have to adapt quickly to survive a city where the lines between gangs, corporations and politicians are so blurred as to be almost non-existent, all while the uncovering the hidden depths of her own Technomantic abilities.


This story is a fusion of the Parahumans universe, created by John C. McCrae, with the fantasy-cyberpunk universe of Shadowrun, published by Catalyst Game Labs. No prior knowledge of either setting is required to read and enjoy Good People.

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Status: Completed

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Chapters (63 Total)

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