Dungeon of Knowledge [Complete]
Synopsis
Aliandra Amariel loved magic, dedicating her academic years to the study of runes and spells, pushing the boundaries of mana's infinite possibilities. Like most Fae, her destiny seemed clear until that fateful day of her Class Trial, when the Blind Lich unleashed an undead apocalypse on her home, the fabled underground city of Dal’mohra, and triggered The Breaking – a cataclysm that forever reshaped the world.
Saved by her mother’s legendary time-stasis spell, Ali wakes thousands of years into a dark future. Everything she knew and loved is gone, buried under a mountain, transformed into a twisted dungeon by the malevolent will of the Lich.
Now, Ali must confront her deepest fears, mastering the arts of battling monsters and braving a town riddled with corruption. As the Lich's grand design shadows her every move, she scrambles to forge new friendships and unearth ancient knowledge in her fight for survival.
Why must she struggle? All she had ever wanted was to curl up in a comfy chair with a few thousand good books. But the immortal Lich is drawn to her unique magic, ever hungry for more power to fuel his cold-hearted ambitions.
How will she survive the giant target painted on her back as her advancement slowly reveals the horrifying truth of the Class she chose to save herself? Will she falter, forced into the eternal servitude of undeath, or will she rise against all odds and cast him down, ridding the world of his evil?
Release Schedule: Tuesday, Thursday, Sunday.
Patreon has +50 additional chapters.
What to expect:
- LitRPG elements cover classes, skills, monsters, enchantments, and items. Stat blocks appearing at the end of chapters are generally considered informational and can be skipped if desired.
- Multiple POVs as we follow Ali and her friends on their adventures.
- Heavy focus on Group and Raid dungeon combat inspired by games like WoW, PoE, and Diablo.
- Some profanity, lots of gore, a touch of humor
- No romance.
- This is not a traditional dungeon core story with a fixed consciousness plotting levels in a hole.
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Status: Completed
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Chapters (631 Total)
RSS- 151 Chapter 148: Forbidden Knowledge
- 152 Chapter 149: The First Boss
- 153 Chapter 150: A Name and a Quest
- 154 Chapter 151: PUG Fail
- 155 Chapter 152: Death’s Unyielding Grasp
- 156 Chapter 153: The Forging of a Raid Team
- 157 Chapter 154: A Gift for a Friend
- 158 Chapter 155: Disruptor
- 159 Chapter 156: Emberforge Mines
- 160 Chapter 157: Portentous Divination
- 161 Chapter 158: Negotiations with the Guild
- 162 Chapter 159: Visiting
- 163 Chapter 160: The Class Shrine
- 164 Chapter 161: Raid at the Shrine
- 165 Chapter 162: Surprise Assassination
- 166 Chapter 163: Books of the Past
- 167 Chapter 164: Farming Fire Resistance
- 168 Chapter 165: Her First Shield
- 169 Chapter 166: The Dungeon’s Flames
- 170 Chapter 167: A Web of Fire
- 171 Chapter 168: Protégé
- 172 Chapter 169: Market Forces
- 173 Chapter 170: Broodmother
- 174 Chapter 171: The Landing
- 175 Chapter 172: New Robes
- 176 Chapter 173: The Eldritch Tome
- 177 Chapter 174: Mana
- 178 Chapter 175: Tanking Flame
- 179 Chapter 176: Figuring out a Strategy
- 180 Chapter 177: Runes of Fire
- 181 Chapter 178: Quenching the Flame
- 182 Chapter 179: Inferno
- 183 Chapter 180: Elemental Rage
- 184 Chapter 181: Essence of Inferno
- 185 Chapter 182: Timber Wolves
- 186 Chapter 183: Hunting Undead in the Forest
- 187 Chapter 184: Flamecaller Spear
- 188 Chapter 185: Flamecaller Hunter
- 189 Chapter 186: Hellfire Warg
- 190 Chapter 187: A Beacon of Light
- 191 Chapter 188: Gold
- 192 Chapter 189: Warlock
- 193 Chapter 190: Flame Curses
- 194 Chapter 191: Demon Hunter
- 195 Chapter 192: Predator and Prey
- 196 Chapter 193: Realm Break
- 197 Chapter 194: Dinner and Guests (1 of 2)
- 198 Chapter 194: Dinner and Guests (2 of 2)
- 199 Chapter 195: Demons
- 200 Chapter 196: A Brand-new Guildhall (1 of 2)
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