Fortress Al-Mir
Synopsis
Ancient legends tell of a time where magic was plentiful, gods walked alongside mortals, and monsters lurked in every shadow. A time of romance and a time of war. A time where empires stretched to the skies.
Arkk lives in far more mundane times. Residing within an obscure village in the middle of nowhere, he spends his days farming, hunting, and talking with anyone who happens to pass through, eagerly devouring as many wondrous stories as he can. His most adventurous days involve practicing magic, much to the chagrin of anyone in the vicinity. Poor and unskilled, only in his wildest dreams did he imagine leaving his small village.
While hunting with his childhood friend, they stumble across a band of raiders preparing to attack their village. Desperate to return in time to warn the other villagers, Arkk takes a shortcut through the Cursed Forest where nothing grows and nothing lives. Arkk had no reason to believe otherwise until he stumbles across ruins from an age long past and the monster hailing from the olden days.
A bargain is made. A deal is struck. Arkk didn’t understand the ramifications of his agreement or the enemies it would create. Nevertheless, he has always been one to take advantage of every opportunity. The ruins he found represent the opportunity of a lifetime.
Can also be read on my website, https://www.towercurator.com/story/fortress-al-mir/.
Cover art by Geraldo Prado
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Status: Completed
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Chapters (230 Total)
RSS- 1 The Hunt
- 2 The Cursed Forest
- 3 Fortress Al-Mir
- 4 Langleey Village
- 5 Contract
- 6 The Defense of Langleey
- 7 Discussions and Promises
- 8 Plots and Plans
- 9 Fortress Al-Mir's New Room
- 10 Orcs and Offers
- 11 The Barrows
- 12 The Chieftain
- 13 Aftermath of the Barrows
- 14 Harvest
- 15 Leaving Langleey
- 16 The City of Cliff
- 17 Investigating the Leads
- 18 Explorations and Gambling
- 19 The Inquisiton of the Light
- 20 Viscount Wesley
- 21 Departure
- 22 Fortress Maintenance
- 23 Visit to Cliff Aftermath
- 24 Magical Experiments
- 25 Darkwood Burg
- 26 The Viscount's Daughter
- 27 Storm Delay
- 28 Monsters in the Woods
- 29 Reinforcements
- 30 The Best Defense
- 31 Flight from Darkwood
- 32 Darkwood Defense Aftermath
- 33 Evocation
- 34 Fortress Construction
- 35 Recruitment
- 36 Confrontation
- 37 A Return Home
- 38 The Ruins of Fortress Al-Mir
- 39 Silver City
- 40 The Mines of Silver City
- 41 Mesmeratic Magic
- 42 Silver City Aftermath
- 43 The Evening Before
- 44 Sick Tension
- 45 Fresh Air
- 46 Invasion
- 47 Turning Up The Heat
- 48 Inquisitorial Support
- 49 The Flame Witch
- 50 Settling In
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