The Apocalypse Is a Business
Synopsis
You can’t shoot the apocalypse. But you can monopolize it.
The System Integration of Earth was supposed to be a desperate battle for survival. To Cecilia Leonelli, head of Turin’s most disciplined crime syndicate, it’s just a hostile takeover.
When the blue screens appear and monsters descend, Cecilia doesn’t panic. She secures her territory, selects the Fixer class, and pairs her deadliest enforcers with recruited theory-crafters and gamers: mapping the mechanics, cornering the local resource market, and optimizing her Family’s leveling routes before anyone else even understands the rules.
Rival organizations, shadow societies, and the System itself aren’t going to hand over the city without a fight. But Cecilia doesn’t do chaos. She does business. And the apocalypse is the greatest business opportunity in history.
What to expect:
A Slow-Burn Genre Blend (Thriller First, LitRPG Second): This is a mafia action/thriller that becomes a System apocalypse, not the other way around. The System arrives at the end of Chapter 1. The mechanics are introduced as the characters discover them, rather than being front-loaded. If you’re here for crime drama, faction politics, and a protagonist who treats the apocalypse as a hostile takeover, you’re in the right place. If you want a status screen on page one, this is a slower build.
Pragmatic, Ruthless Female Lead: A mastermind MC who uses logistics and leverage over raw force.
Mafia Politics: Navigating the internal power dynamics of a crime family during a global crisis.
Calculated Progression: Emphasizing non-combat utility, faction building, and manipulating the rules for maximum profit. Less number crunch, more theorycrafting of mechanics.
Authentic Flavor: A story deeply rooted in the culture and geography of northern Italy. Set in the city of Turin.
Inspirations: 91 Days, Black Lagoon, Jormungand, Baccano!, Durarara!!
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Status: Ongoing
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Chapters (42 Total)
RSS- 1 Prologue: The Wrong Bottle
- 2 Chapter 1: The Cost of Doing Business
- 3 Chapter 2: What Others Cannot
- 4 Chapter 3: Due Diligence
- 5 Chapter 4: Lurking Beneath the Change
- 6 Chapter 5: Welcome to Work
- 7 Chapter 6: The Load
- 8 Chapter 7: Fourteen Seats
- 9 Chapter 8: The Ceiling
- 10 Chapter 9: Prelude to Measure
- 11 Chapter 10: Until Further Notice
- 12 Chapter 11: Whose Block
- 13 Chapter 12: Guests
- 14 Chapter 13: Extraction Window
- 15 Chapter 14: Organization: Unlocked
- 16 Chapter 15: Background Characters
- 17 Chapter 16: Scale of Register
- 18 Chapter 17: Parts of It
- 19 Chapter 18: Better Than Everyone Else’s Map
- 20 Chapter 19: Collector
- 21 Chapter 20: The Hour
- 22 Chapter 21: The Shape of Things
- 23 Chapter 22: Show Me
- 24 Chapter 23: Moonlit
- 25 Chapter 24: Read the Room
- 26 Chapter 25: Fine Print
- 27 Chapter 26: The Guarantee
- 28 Chapter 27: You Are What You Eat
- 29 Chapter 28: Probate
- 30 Chapter 29: The Shorter Room
- 31 Chapter 30: Trivial Until It’s Not
- 32 Chapter 31: Early Morning Rates
- 33 Chapter 32: The Night Trade
- 34 Chapter 33: I Keep Forgetting
- 35 Chapter 34: Every Disaster Is a Business
- 36 Chapter 35: Move On
- 37 Chapter 36: Designated Zones
- 38 Chapter 37: Held Ground
- 39 Chapter 38: Off-Hours
- 40 Chapter 39: Between the Lines
- 41 Chapter 40: Where the Map Goes Quiet
- 42 Chapter 41: Not an If
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