Stella Draconum [LITRPG / HEALER / SUMMONER]
Synopsis
"The dragons have left us, and reason has followed them"
- Scalefolk proverb
Josef knows what happened to the dragons.
They had made it a point to drag him across dimensions just to tell him.
Granted powers he didn’t ask for, he now has to find his way in a new, fantastical world.
A fantastical world full of deadly monsters, dungeons, and rotten people.
All because of a magical IOU he couldn’t refuse.
At least he got some fancy magic powers, allowing him to heal the sick and wounded, or call forth epic magical beasts.
Though right now those powers looked more like magical bandaids and a petting zoo.
Fortunately, he could level his skills. Levels will fix everything, surely.
But at least he could just open a magic clinic and level up in peace and quiet.
Sure, there was some political turmoil, blatant discrimination, slavery, and the occasional monster invasion.
He would just have to make some friends and look out for each other.
But at least… at least…
The elves had long noses and pointy chins, making him the ugly outcast.
Some organization wanted all healers under their thumb, making him hunted.
His new heart might slowly turn Josef into a dragon.
They didn’t even have toilet paper.
Screw those dragons. Isekai was a mistake.
[Participant in the Royal Road Writathon challenge] - April 2026
What to expect:
- Lit RPG progression system
- MC with focus on healing and summoning
- Tight-knit friend group / found family / adventuring buddies
- Weird beast companions
- Dungeons
- Bettering the world one step at a time
- Dragons, once we can find them
- No Harem
Aiming for daily uploads during writathon, and 5 chapters a week from Monday to Friday afterwards.
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Chapters (81 Total)
RSS- 1 1-0 Prologue
- 2 1-1 Welcome to Highsend
- 3 1-2 Making friends
- 4 1-3 Numbers and nightmares
- 5 1-4 Morning woes
- 6 1-5 Choices and plans
- 7 1-6 Just eat it
- 8 1-7 Big spender
- 9 1-8 Enter the dungeon
- 10 1-9 Dungeon insights
- 11 1-10 A royal meeting
- 12 1-11 Rebellion against monarchy
- 13 1-12 Regicide
- 14 1-13 Dodgy gains
- 15 1-14 Back home
- 16 1-15 The black market
- 17 1-16 Dark dealings
- 18 1-17 A revealing night
- 19 1-18 Basement healer
- 20 1-19 Trying to lend a hand
- 21 1-20 Times are changing
- 22 1-21 Mana Vessel
- 23 1-22 Meeting the crew
- 24 1-23 A scaly friend
- 25 1-24 Going for dinner
- 26 1-25 Blood in the night
- 27 1-26 Dinner for three
- 28 1-27 Doctor rabbit
- 29 1-28 A time for peace
- 30 1-29 A time for deals
- 31 1-30 A time for plans
- 32 1-31 The final assembly
- 33 1-32 Once more into the dungeon
- 34 1-33 Tasteless monsters
- 35 1-34 Monstrous training partners
- 36 1-35 Surprise treasure
- 37 1-36 Offering reprise
- 38 1-37 New encounters, old dangers
- 39 1-38 A demanding damsel
- 40 1-39 Building pressure
- 41 1-40 System escapism
- 42 1-41 A familiar situation
- 43 1-42 Wrapping it up
- 44 1-43 What remains
- 45 1-44 A noble bearing
- 46 1-45 No touching
- 47 1-46 Starting your day in the dungeon
- 48 1-47 Heart of a Summoner
- 49 1-48 Slippery slopes
- 50 1-49 The Warden
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