System Outcast - A LitRPG Progression Fantasy
Synopsis
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Ray Atton dies when Earth is wiped out, then wakes on the world of Arkus with a System in his head and a pistol in his hand. The System demands he accept integration. Ray refuses.
It resurrects him anyway, branded as an Outcast, locked out of System merchants and denied most support. Weak, hunted, and labelled as something that should not exist, Ray is captured by the dark elves of the Aliri Clan and dragged into a war that’s been raging for over a century. Off-worlders are feared as System chosen, conquerors who help assimilate worlds.
Ray isn’t chosen. He’s rejected.
And that makes him a problem for everyone.
In a world where power comes through levels, skills, and brutal choices, Ray has to survive long enough to learn what Arkus really is, why the System wants him, and what happens when a world fights back.
What to Expect
- Epic adventures
- LitRPG and Progression Fantasy
- System mechanics.
- Compelling characters with strong worldbuilding.
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Status: Ongoing
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Chapters (112 Total)
RSS- 1 Prologue – Nightmares
- 2 Chapter 1 – The End
- 3 Chapter 2 – Fool Me Twice
- 4 Chapter 3 – The System
- 5 Chapter 4 – The Aliri Clan (Part 1)
- 6 Chapter 5 – The Aliri Clan (Part 2)
- 7 Chapter 6 – The Aliri Clan (Part 3)
- 8 Chapter 7 - First Night Free
- 9 Chapter 8 - Market Lessons
- 10 Chapter 9 – Hospitality Lessons
- 11 Chapter 10 – Beginnings
- 12 Chapter 11 – Miu
- 13 Chapter 12 – The Bond
- 14 Chapter 13 – Mysterious Stranger
- 15 Chapter 14 – Teddy
- 16 Chapter 15 – Ten Days
- 17 Chapter 16 – Gonna Need a Montage
- 18 Chapter 17 – First Dive
- 19 Chapter 18 – Mistakes
- 20 Chapter 19 – Flight
- 21 Chapter 20 – Questions
- 22 Chapter 21 – Camp
- 23 Chapter 22 – The Missing Day
- 24 Chapter 23 – Return to the Cave
- 25 Chapter 24 – The Core and Revelry
- 26 Chapter 25 – The Road to Finrial
- 27 Interlude 1 – Extermination
- 28 Chapter 26 – The Search For a Home (Part II)
- 29 Chapter 27 – The Search For a Home (Part III)
- 30 Chapter 28 – The Search for a Home (Part IV)
- 31 Chapter 29 – Home?
- 32 Chapter 30 – The weight of leadership
- 33 Chapter 31 – System Denied, System Gained.
- 34 Chapter 32 – Hard Mode
- 35 Chapter 33 – A Place to Breathe
- 36 Chapter 34 – Ash & Quiet
- 37 Chapter 35 – Quiet Repairs
- 38 Chapter 36 – Slow Rebuild
- 39 Chapter 37 – Convergence
- 40 Chapter 38 – Downward Pressure
- 41 Chapter 39 – The Long Road Down
- 42 Chapter 40 – Dungeons and Crabs
- 43 Chapter 41 - Shell Games
- 44 Chapter 42 - Crabstone
- 45 Chapter 43 - Legacy Mode
- 46 Chapter 44 - Doorway Tax
- 47 Chapter 45 - A Courtly Dance
- 48 Chapter 46 - The King
- 49 Chapter 47 - Fall of the King
- 50 Chapter 48 - Claiming a Dungeon
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