Department of Otherworld Rescue [LitRPG, Isekai]
Synopsis
Each year, teens around the country are spirited away to other worlds to fight on their behalf. This department has been empowered to take all necessary action toward their recovery.
Cole had his entire career planned out. Another year in the Airborne, then Ranger School, then applying to Special Forces—until his fireteam was plucked from a war in Syria and thrust into a world of demons with an endless appetite for human hearts. Suddenly, Russian mercs and loyalist fighters didn’t seem so bad.
Barely getting his squad to safety with the aid of an enigmatic government organization, the Department of Otherworld Rescue, Cole gets the opportunity to repay the favor by joining as an elite operative responsible for venturing to other worlds to retrive stolen children and teens. These dying, desperate worlds run on strange rules enforced by vindictive gods and omniscient systems, and they’re filled with monsters, demons, and worse. But playing in their sandbox lets Cole and his team share in their rewards. Rewards that could elevate even an ordinary soldier into a one man army, if Cole can overcome the challenges each new world brings.
What to expect:
Anti-isekai operators - guns and modern tactics vs magic and monsters
Team tactics and strategic planning.
weak-to-strong progression through hijacking the systems of other worlds
Updates 3 times per week
Patreon currently 20 chapters ahead
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Status: Ongoing
Total Views: 5
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Chapters (154 Total)
RSS- 1 Chapter 1 - Don’t Think We’re In Kansas Anymore, Sarge
- 2 Chapter 2 - Lewis Fields
- 3 Chapter 3 - Nothing to Bragg About
- 4 Chapter 4 - Grounded
- 5 Chapter 5 - Department of Otherword Rescue
- 6 Chapter 6 – Considerations
- 7 Chapter 7 - Get Sorted
- 8 Chapter 8 - Kitted Out
- 9 Chapter 9 - Curahee
- 10 Chapter 10 - Fun with Nature
- 11 Chapter 11 - Curahee’s Bounty
- 12 Chapter 12 - First Blooding
- 13 Chapter 13 - Curahee’s Toll
- 14 Chapter 14 - Visitors
- 15 Chapter 15 - Stay Classy
- 16 Chapter 16 - Trigger-Man
- 17 Chapter 17 – Ramming Speed
- 18 Chapter 18 – Arquebus Engineer
- 19 Chapter 19 – Boss Loot
- 20 Chapter 20 – Medical Extraction
- 21 Chapter 21 – Silk Forest
- 22 Chapter 22 — Alternate Exit Strategy
- 23 Chapter 23 – Friendly Faces
- 24 Chapter 24 – Last Fall Hold
- 25 Chapter 25 – Up the Mountain
- 26 Chapter 26 – Like Clockwork
- 27 Chapter 27 - Tinkering
- 28 Chapter 28 – The Spore Druid’s Castle
- 29 Chapter 29 – Ram-head
- 30 Chapter 30 – Primary Egress
- 31 Chapter 31 – Thieves of Hope
- 32 Chapter 32 – Welcome to DOR
- 33 Chapter 33 – Exigent Circumstances
- 34 Chapter 34 – Curahee Debrief
- 35 Chapter 35 – Squire Sophie
- 36 Chapter 36 – Norn and Bjorn
- 37 Chapter 37 – Coordinated Extraction
- 38 Chapter 38 – Team Dynamics
- 39 Chapter 39 – The Path
- 40 Chapter 40 – Vael
- 41 Chapter 41 – Trolls
- 42 Chapter 42 – Making Tracks
- 43 Chapter 43 – Well and Truly Alone
- 44 Chapter 44 — Local Talent
- 45 Chapter 45 – The Scar and the Scarred
- 46 Chapter 46 - Best Laid Plans
- 47 Chapter 47 – Positive ID
- 48 Chapter 48 – No Warning
- 49 Chapter 49 – Teachable Moment
- 50 Chapter 50 – External Motivation
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