Fleet Simulation N: Baphomet
Synopsis
A player of the Civilization Annihilation Game's merit is not seen only through how well they destroy civilizations and slaughter people, but also how they manage the intrigue and politics between players, how they can undermine the other while staying on top. It is a reality show, after all.
Unlike Shamash who ingratiates herself with the Executive Producer, Baphomet, the current top scorer of the Game, chooses to provide the Executive Producer with ideas for side contents in the way he knows best: men slaughtering each other.
And so, while the Executive Producer is on vacation and the Game's next season isn't open yet, Baphomet invites the Audience to watch the Fleet Simulation N.
"Do you want total war!? Do you want it, if necessary, more total and radical than anything that we can yet today even conceive!?"
ALTERNATIVE TITLE: One of JARS's antagonists wants a story of nothing but war, as the Civilization Annihilation Game originally intended. Maintaining the agenda is our top priority.
DISCLAIMER: (This is a crossover fan work of the novels Nihonkoku Shoukan/Summoning Japan, which belongs to Minorou, and The Resurrected Fleet: Isekai World War 1942, which belongs to Yuuma Hiiragi.)
Cross-posted on FF.net and Wattpad
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Status: Ongoing
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Chapters (31 Total)
RSS- 1 Turn 1: The August Star, the Serpent, and... the Demon
- 2 Turn 2: Fog of War
- 3 Turn 3: Infamy
- 4 Turn 4: Daymare
- 5 Turn 5: A Wedge Thrust into the New World War
- 6 Turn 6: Legio nomen mihi...
- 7 Turn 7: We Shall Never Be Connected
- 8 Turn 8: Through the Heart of a Nation
- 9 Turn 9: The Battle Against Strangers
- 10 Turn 10: Not for Victory or Defeat, But for Those Who Follow
- 11 Turn 11: Red Comet
- 12 Turn 12: Manifest Destiny
- 13 Turn 13: Scales
- 14 Turn 14: Schadenfreude
- 15 Turn 15: Endure, Double Down
- 16 Turn 16: The Daredevils' Cruel Thesis
- 17 Turn 17: August Star of Heaven on the Defensive
- 18 Turn 18: Here Lies Fate
- 19 Turn 19: I Looked, and Behold, a Black Horse
- 20 Turn 20: True Freedom
- 21 Turn 21: Esirnus
- 22 Turn 22: Karma
- 23 Turn 23: Those Who Don't Fight Will Not Survive
- 24 Turn 24: 160 Minutes of Glacial Skies
- 25 Turn 25: Thunderbolt, Power Fantasy
- 26 Turn 26: Sea of Death
- 27 Turn 27: Be Forever, Swine of Leiforia
- 28 Turn 28: The East is Burning Red
- 29 Turn 29: The Sorcery of Nymph Minerva
- 30 Turn 30: Lowland Hundred, Prelude
- 31 Turn 31: Darkness of the Home Front
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