A Dungeon's Survival
Synopsis
Connie Aldman's life wasn't good, but it was simple. At one point she had aspired to be someone and do some good in the world. She lost sight of those desires along with her best friend and her legs. Afterward, her life had come to revolve around two things: sleeping her problems away and drowning out her misery and self-loathing with video games.
All of that changed when she was ripped away from that life by a hero summoning ritual. Now, with her only alternative being death, she is forced to do that good she once aspired to do, her only problem being that that, “good,” means killing people to fuel her own growth. That hero summoning ritual was only used to seal a slightly more powerful soul inside of a Dungeon Core, after all.
Will she be able to grow her Dungeon to be one of the strongest in the world in order to save it from its approaching demise, or will the mercenaries hired by greedy alchemists, saboteurs from neighboring countries, shady organizations acting outside of the law, and unhappy higher-ups of the Adventurer's Guild get their way and harvest her Dungeon Core for their own short-sighted gain? Or, maybe that pact she sneakily altered with the Fairy Council will come back to bite her first.
Regardless, armed with her wits and misdirection, the time has come for her to put all that video game knowledge she acquired while distracting herself from the harsh realities of the world to the test, and she might just learn to put the pains of the past behind her as well.
I aim to release a two thousand word chapters every Tuesday and Sunday. I will also be posting this story on Scribble Hub.
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Status: Ongoing
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Chapters (152 Total)
RSS- 51 Vol. 2 / Chapter 10 – Imminent Threat
- 52 Vol. 2 / Chapter 11 - Opening Moves
- 53 Vol. 2 / Chapter 12 - Clash
- 54 Vol. 2 / Chapter 13 - Last Stand
- 55 Vol 2 / Chapter 14 - System Integration Protocols
- 56 Vol. 2 / Chapter 15 - Secondary Path
- 57 Vol. 2 / Chapter 16 - Class Ability
- 58 Vol. 2 / Chapter 17 - A Return to the Familiar
- 59 Vol. 2 / Chapter 18 - Backroom Deals
- 60 Vol. 2 / Chapter 19 - The Not-so-Senior Adventurers
- 61 Vol. 2 / Chapter 20 - Information
- 62 Vol. 2 / Chapter 21 - Alligator Wrestling
- 63 Vol. 2 / Chapter 22 - Deliberations
- 64 Vol. 2 / Chapter 23 - Treading With Care
- 65 Vol. 2 / Chapter 24 - Acrobatics
- 66 Vol. 2 / Chapter 25 - In Deep
- 67 Vol. 2 / Chapter 26 - Downtime
- 68 Vol. 2 / Chapter 27 - Fun and Games
- 69 Vol. 2 / Chapter 28 - Experience Farming
- 70 Vol. 2 / Chapter 29 - Efficiency
- 71 Vol 2 / Chapter 30 - Progress
- 72 Vol. 2 / Chapter 31 - Consequences
- 73 Vol. 2 / Chapter 32 - Dungeon Tweaks
- 74 Vol. 2 / Chapter 33 - Something Different
- 75 Vol. 2 / Chapter 34 - Risks and Rewards
- 76 Vol. 2 / Chapter 35 - An Unsettling Invitation
- 77 Vol. 2 / Chapter 36 - Message
- 78 Vol. 2 / Chapter 37 - Studies
- 79 Vol. 2 / Chapter 38 - Unexpected Ramifications
- 80 Vol. 2 / Chapter 39 - Madness
- 81 Vol. 2 / Chapter 40 - Incohesion
- 82 Vol. 2 / Chapter 41 - Tactics
- 83 Vol. 2 / Chapter 42 - Blaze of Glory
- 84 Vol. 2 / Chapter 43 - King of the Forest
- 85 Vol. 2 / Chapter 44 - Insurmountable Power
- 86 Vol. 2 / Chapter 45 - Heroes
- 87 Volume 2 Epilogue
- 88 Connie's Status as of the end of Volume 2
- 89 New Monster Statuses as of the end of Volume 2
- 90 Boss Statuses as of the end of Volume 2
- 91 Vie and Pee's Status as of the end of Volume 2
- 92 Adraugon's Status as of the end of Volume 2
- 93 Sir Archibald II's Status as of the end of Volume 2
- 94 Prism's Status as of the end of Volume 2
- 95 Volume 3 Prologue
- 96 Vol. 3 / Chapter 1 - Moving Forward
- 97 Vol. 3 / Chapter 2 - The Soul of a Dragon
- 98 Vol. 3 / Chapter 3 - Comparative Power
- 99 Vol. 3 / Chapter 4 - Gardening
- 100 Vol. 3 / Chapter 5 – Artificially Induced Growth
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