Eldritch Exorcist
Synopsis
There isn't just a grain of truth behind superstition. It's a boulder of truth, and it's about to roll onto the world.
Humanity has forgotten the ancient ways of magic, ritual, and the occult, as mana has disappeared from the world over the past millennia. Once-powerful creatures are now remembered as silly cryptids. Organizations that, in ancient times, guided the world of mortals from the shadows have now turned into conspiracy theories, and powerful rituals and ancient gods have become nothing more than superstition and old beliefs.
But the universe never stays constant, and change is inevitable. Magic begins to make its return, as mythical creatures start to crawl out from their hidden lairs, the Ouija boards start summoning real demons, and college Halloween haunted-house parties turn into real horrors. The world slowly descends into chaos.
But all of this isn't bad news for everyone. This is a breath of fresh air to Samuel, the last remaining member of a once-infamous wizard family known for their strange deals with Eldritch gods. Following in his ancestors' footsteps, he embarks on a path to the pinnacle of magic and dark arts. The chaos will transform his work as an exorcist from explaining to old ladies that their cat vomiting on the carpet is not a sign of possession to fighting some proper ghosts and demons.
The exorcist business is about to boom, but is this a good thing for the rest of the world?
What to expect:
- Slow descent of society into chaos
- An extensive magic system based on knowledge, occult, and ritual
- Paranormal investigations
- Competent and morally grey protagonist
- Lovecraftian abomination here and there
- Horror and mystery elements
- The litRPG elements as part of the world rather than a system
- Regular updates on Mondays, Wednesdays, and Fridays
- No harem
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Status: Ongoing
Total Views: 8
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Chapters (202 Total)
RSS- 101 94. Patient zero
- 102 95. Emma
- 103 96. Many faces
- 104 97. Group fight
- 105 98. Illusion
- 106 99. Over my head?
- 107 100. The sigil
- 108 101. Mutant hunters
- 109 102. Final round
- 110 103. Give me fuel, give me fire
- 111 104. Phantom pain
- 112 105. Tom's father
- 113 106. Case closed, tomb opened
- 114 107. Golem
- 115 108. Who am I?
- 116 109. Sally
- 117 110. Waltz No. 2
- 118 111. Strange machine
- 119 112. No rest for the wicked
- 120 113. Getting heated
- 121 114. Third Chamber
- 122 115. Demon's nightmare
- 123 116. Last preparations for the sabbath
- 124 117. Vampire
- 125 118. Mortal's involvement
- 126 119. To the Vatican
- 127 120. Plans and schemes
- 128 121. Arrival
- 129 Interlude 8 - Rey
- 130 122. Jester's advice
- 131 123. The justice
- 132 124. Death duel
- 133 125. Show of mercy
- 134 126. We need a new plan
- 135 127. Opening
- 136 128. How do you like your chances?
- 137 129. The vote
- 138 130. Violence it is
- 139 131. The Plan
- 140 132. Go time
- 141 133. Underhanded tactics
- 142 134. The elves
- 143 135. Plan B
- 144 136. Coiled snake
- 145 137. Deal you can't refuse
- 146 Interlude 9 - Decisions, decisions, decisions
- 147 138. Along the shore the cloud waves break
- 148 139. It's a miracle
- 149 140. Out of the frying pan
- 150 141. And into the fire
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