Strength Based Wizard (BOOK 2 COMPLETE)
Synopsis
For some wizards, Intelligence is just a dump stat.
Joseph Sullivan is at an all-time low. He lost his job, his fiancée dumped him, he moved back to the Midwest and currently lives in his parent’s basement—oh, and his workout was just interrupted with the arrival of the System.
Earth has become a playing field in a contest amongst the gods, where mortals are the pawns. The winning god gets the glory, and their chosen champion gets a single wish. The first stage of this game: Tutorial – Class Selection.
Provided the ideal stat array for a physical, combat-focused class, the choice for Joe is obvious. Until he fat thumbs the selection screen and ends up selecting Spellcaster. His starting Intelligence stat? 1.
With a useless class selection and only his raw testosterone-fueled strength to back him up, Joe decides class optimization is for dummies. Pumping all stat points in Strength, he hopes to not only survive the contest of the gods, but to win the whole damned thing.
After all, a real wizard should be measured by how much they can bench!
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What to expect:
- A slower-paced beginning
- A System Integration story that will shift into a System Apocalypse story
- GameLit / LitRPG elements weaved into detailed character arcs
- Party dynamics
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RELEASE SCHEDULE: Generally one chapter a week, as time permits.
Book 1: Chapters 1 - 69.
Book 2: 70 - 120.
Book 3: 121- ongoing.
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Enjoying SBW and want to explore other LitRPGs and join a community of other readers who love the genre? Check out the LitRPG Facebook Groups. In particular, Litrpg Books is a great one!
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Chapters (130 Total)
RSS- 101 94. Barrier Guardian, Part III (Death's Doorstep)
- 102 95. Barrier Guardian, Part IV (Dance Macabre, 1 of 3)
- 103 96. Barrier Guardian, Part V (Dance Macabre, 2 of 3)
- 104 97. Barrier Guardian, Part VI (Dance Macabre, 3 of 3)
- 105 98. Castle Archewald, Part I (Arrival)
- 106 99. Castle Archewald, Part II (Dinner Service)
- 107 100. Castle Archewald, Part III (House Tour)
- 108 101. Castle Archewald, Part IV (The Category Is... Trousers!)
- 109 102. Castle Archewald, Part V (Loch Stray)
- 110 103. Castle Archewald, Part VI (Equipment)
- 111 104. Abilities
- 112 105. Legs and Lore
- 113 106. Hollowroot Bastion, Part I
- 114 107. Hollowroot Bastion, Part II
- 115 108. Hollowroot Bastion, Part III
- 116 109. Hollowroot Bastion, Part IV
- 117 110. Chase Guild, Part I (What Is My Life?)
- 118 111. Chase Guild, Part II (First Impressions and Follies)
- 119 112. Negotiation
- 120 113. Fourth of July
- 121 114. Joint Guild Exercise, Part I (Reality)
- 122 115. Joint Guild Exercise, Part II (Wolf and Shark)
- 123 116. Joint Guild Exercise, Part III (Displays of Power 1)
- 124 117. Joint Guild Exercise, Part IV (Displays of Power 2)
- 125 118. Imp King, Part I (Muscles vs Mobs)
- 126 119. Imp King, Part II (The Last Stand)
- 127 120. Phase 2 Commence (End of Book 2)
- 128 Book 2 Epilogues
- 129 AUTHOR'S NOTE: End of Book 2
- 130 121. Now Streaming on all Devices...! (Beginning of Book 3)
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